I’ve been dealing with some insane memory leaks since they changed to GDK and its probably the most annoying change released, every time on even a flat world that I enter an area with no view of the chunks outside that area, i start experiencing hard frame drops.
If I go AFK, I will start experiencing some crazy frame drops, and I know its not just my PC because it happens on BOTH of my computers. Every time I get memory leaks my framerate can drop to single-digits every time i load a group of chunks in and it has gotten so bad I’ve made an AFK chamber for myself so I’m constantly loading new areas and not completely still to prevent these memory leaks.
Memory leaks have become extremely obvious when using vibrant visuals especially when using a vibrant visuals resource pack as my game will begin to completely freeze or sometimes crash, and I have a pretty powerful PC, so it should NOT be crashing or jittering like this, these problems can also happen on fancy/simple graphics.
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https://youtu.be/Ng8-M6jTn1k
I dont really know how to directly reply to you but here
(more details are in the description of the video)
yes ive reinstalled a few times before
Ive tried disabling gfx_vsync
Ive also tried disabling improved input response, both do not work.
I do have a few mods on the world i mainly host such as Minecraft movie addon, and some other unofficial mods like vfx core, more tools, parkour addon, worldedit minecraft bedrock, edds more music discs, and upranks.
Same issue with CPU spikes after forced update on certain devices (MCPE-239759 related)
Hello,I am experiencing the same issue described in MCPE-239759.
Maybe:
1. Launch Minecraft Bedrock (Win10) after the forced update.
2. Play in any world for about 5–10 minutes.
3. CPU usage suddenly spikes to 100% and stays high, making the game stutter.
4. The issue becomes much worse when “Vibrant Visuals” is enabled.
5. Switching graphics modes (Fancy/Simple) does NOT reduce the spike – only force-closing the game process stops it.
Even when the game is minimized or running in the background (not actively playing), the Minecraft Win10 process still keeps CPU usage at 100%, causing the whole system to lag.
Even after being forced to update to the latest official version 26.32, the issue still persists.
The game is running completely vanilla – no mods, no texture packs, no resource packs at all.
Yet the Minecraft process keeps behaving as if it is stuck in a perpetual "loading" state, with CPU usage constantly at 100% even after the world has fully loaded and even when idling in the background.
Hi!
Thank you for your report!
Could you please provide more details or any relevant media files?
Have you tried reinstalling the launcher and the Minecraft game? (Remember to create backup files before doing so.)
Could you please include details about your device and system specifications (RAM, CPU, GPU)?
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