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MCPE-240367

Attachable Models with a texture mesh render the Enchantment Glint Incorrectly

When using the texture mesh format for models, the enchantment glint is extremely pixelated compared to normal attachables with custom geometry, the problem only fixes unless you switch to a custom geometry, this is extremely prevalent with items such as the Spear, Crossbow, Bow, and any other model with a texture mesh for its model.

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We're tracking this issue at MCPE-237210, so I will resolve and link this report as a duplicate.

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fgteevPum

(Unassigned)

Unconfirmed

Multiple

Windows 11 26H2

26.32

Retrieved