When a block that doesn’t have a whole bottom suface(like trapdoors,upper slabs,leaves or upper stairs) is logged with water,and a transpatrent block(not water logged) is below it,the bottom surface of the water is not rendered,making it difficult to tell if there’s water.
(sorry for poor english qwq)
Steps to Reproduce:
Place a transparent block(like glass,trapdoor,iron bars…) above the ground.
Place a water loggable block(like leaves,trapdoor…) on it and fill it with water.(block the water at four sides to look more clearly)
Expected Result:
The water has a bottom surface so that you could know there is water.
Actual Result:
The bottom surface of the water is not rendered,and you can't tell if there’s water if you’re only able to observe it from below.
Linked issues
Attachments
Comments 3
We're tracking this issue at MCPE-96617, so I will resolve and link this report as a duplicate.
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