mojira.dev
MCPE-96617

Waterlogged blocks don't show bottom texture of water

Summary

When waterlogging a non-full block (ladder, lever, upside down stair) the bottom texture of the water is not rendered.

Steps to reproduce...

  1. Build an enclosed space where you can waterlog a block without it flowing using ladders (example below)

  2. Waterlog a ladder you can see beneath

  3. Observe the bottom of the waterlogged block

  4. Break the waterlogged ladder and note that the bottom water texture appears

[media]

What I expected to happen...

The water texture should show on all sides.

What actually happened...

The water texture does not show the bottom side (or the sides against the wall)

Notes

  • Works as expected in Java.

Linked issues

Attachments

Comments 9

This isn’t a bug. It is just how waterlogged blocks work.

Note: I have died and deleted that world after that... That was my hard work i should keep it tho.

Your pictures don't show what you are claiming about water-logged ladders not allowing water to flow. You could break the ladder that is in the water source and nothing would change. What your pictures show is just that the ladders outside of the source water block stop water from flowing.

It does happen even without commands 

[media]

(This looks like commands but they are just barriers instead of glass so it's easier to see)

Incase the ladder isn't enough for you I've attached a image with 5 additional blocks with this issue.

Affects 1.17.2
Note that the opposite side of the water is also unrendered.

Can confirm in 1.21.51.

Conehead

(Unassigned)

292824

Confirmed

Windows

Windows 10 1909

1.17.20.23 Beta, 1.17.10, 1.16.220.50 Beta, 1.16.210.58 Beta, 1.16.210.55 Beta, ..., 1.16.100, 1.16.200, 1.17.2 Hotfix, 1.18.1 Hotfix, 1.18.31

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