Summary
When waterlogging a non-full block (ladder, lever, upside down stair) the bottom texture of the water is not rendered.
Steps to reproduce...
Build an enclosed space where you can waterlog a block without it flowing using ladders (example below)
Waterlog a ladder you can see beneath
Observe the bottom of the waterlogged block
Break the waterlogged ladder and note that the bottom water texture appears
What I expected to happen...
The water texture should show on all sides.
What actually happened...
The water texture does not show the bottom side (or the sides against the wall)
Notes
Works as expected in Java.
Linked issues
is duplicated by 1
Attachments
Comments 9
Your pictures don't show what you are claiming about water-logged ladders not allowing water to flow. You could break the ladder that is in the water source and nothing would change. What your pictures show is just that the ladders outside of the source water block stop water from flowing.
It does happen even without commands
[media](This looks like commands but they are just barriers instead of glass so it's easier to see)
Incase the ladder isn't enough for you I've attached a image with 5 additional blocks with this issue.
This isn’t a bug. It is just how waterlogged blocks work.