Affects Release & Preview 1.21.20.22
Still present in Preview 1.20.70.21.
Affects Preview 1.20.70.21
Affects Preview 1.20.70.21
Affects Preview 1.20.70.21
Appears fixed in Preview 1.20.70.21, with oak door & warped door, both in normally closed (but opened by player) & normally open states.
Side note: Allays are able to pick up items through glass, had to create walls & corners 2 blocks thick to prevent access to test items.
I was about to say this didn't occur in my testing, but I ran a test & the cobblestone generates instead of stone. Despite being in Preview, this behavior appears identical to the original report.
Expected: Water flows faster than lava, meaning when stone is mined, water replaces the air before the lava can "fall" onto the water & produce more stone.
Actual: Lava replaces air before water can replace it, causing the lava to interact with water from the sides, producing cobblestone. Usually occurs when mining stone within a second after it generates, which is easily done with anything better than a wooden pickaxe. This does not match expected behavior, especially when lava replaces air faster than adjacent water source (water 1 block away is outpaced by flowing lava 1 block away).
Method: The copper grates are waterlogged, everything is over see-through barrier blocks, lava is allowed to flow as far as it can over the center waterlogged copper grate & generated stone/cobblestone.
Typo: "4 Random Discrepancy"
It's been 32767 for a while. When you relog, all entities get "pushed" down to 512. As far as I know, it's impossible to keep anything above 512 in a save. Try logging out & back in.
They do not fall under normal circumstances, but the reason they don't teleport is due to not having anywhere to pathfind & no valid spot to teleport to. I'm wondering if (other than shulkers) other mobs that would be important to transport are unable to fall, because that would either be another bug or more reason to look into this one.
@runawaycow2 Could you provide a screenshot or clip of them not moving/falling? I haven't seen that happen yet.
Affects 1.19.30
The affect is very severe, even on high-end hardware.
Affects 1.19.30
Cocoa has regressed. Also affects frogspawn & possibly other blocks. Duplicated by MCPE-162170.
@CFBPuratas They don't pick up any items in their 3-second cooldown. They don't discriminate by owner.
Affects 1.19.22
Times recorded against water stream length are here: https://www.desmos.com/calculator/0jy57fmc9h
There is still an open report at MCPE-52857 that hasn't been updated in a while.
I don't understand how this is invalid as a parity issue. I vaguely remember running this command in previous Bedrock versions & now this command has a different result. I'll check some older versions to make sure.
Affects 1.19.20
Haven't heard a difference in 1.19.22, but if the behavior files haven't changed, then this still affects current version.
Affects 1.19.22
This appears to be due to their "swaying" motion pushing them above, below (or to the sides?) of their intended trajectory. In addition, the behavior files show they have a 1-4 block hover with an offset of -1, which could also be relevant.
Sometimes, less is more! This doesn't seem to be the kind of bug they'd fix, seeing as that would require tagging item entities with an owner tag or something to implement what you're suggesting. Would love to be shown wrong, though!
Esse bug continua quando nao usa mods?