When using /kill @e, cushions are affected by this I personally think this is a terrible thing to happen, because players won’t want to kill their furniture when using this command, if this not supposed to happen that's fine but if it is, please at least make it to where you have to target the cushion with this command. Also, when the cushion is killed, it doesn’t have a display name in the list of entities killed.
Comments 3
Thank you for your report!
However, this behavior Works as Intended.
Cushions, like Armor Stands, are entities. To avoid killing them, you must filter them out of your target selector like this:
/kill @e[type=!cushion]Quick Links:
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Because the cushion is an Entity