mojira.dev
MCPE-240775

Multiplayer sleep interruption via forced app closure causes sleep state desync

In a multiplayer session, when a player is lying in bed waiting for others to sleep, and the game process is force-closed via the Android multitasking menu, reopening the game results in an inconsistent sleep state. The world may be daytime, but the player remains in bed. Attempting to use any tool that requires a long-press action (e.g., mining) teleports the player back to bed, and waking up again returns them to the previous location.

Note: This was tested and reproduced on an Android device in Survival mode.

Steps to reproduce:

1. Have a friend join your multiplayer world.

2. Set the playersSleepingPercentage gamerule to 100.

3. Wait until night or use /time set night.

4. Hold a tool (e.g., an iron axe) and sleep in a bed.

5. Open the Android multitasking view and swipe the game app away to force-close it.

6. Reopen the game and rejoin the world.

Expected result:

Upon rejoining, the player should wake up beside the bed in daytime, with normal controls and interactions functioning as usual.

Actual result:

The player remains lying in bed even though it is daytime.

When attempting to mine or perform any long-press action with a tool, the player is teleported back into the bed and forced into the sleeping state again.

Waking up again returns the player to the original location, but the control issue persists.

Linked issues

Comments 1

We're tracking this issue at MCPE-181520, so I will resolve and link this report as a duplicate.

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intn

(Unassigned)

Unconfirmed

Android

Android 16

26.32

Retrieved