So, when getting near other players, mobs (entities), and translucid blocks drops the game FPS significantly, for example, from 50 FPS to less then 10 by just going inside a player (happens in my device). Another example is glass: In my solo world, my house has glass floor and walls. Just by being inside my base (on top of the glass), which is in the image attached, my fps gets stuck at 20, but when I leave the base, it raises to 50.
Linked issues
Attachments
Comments 3
Another thing I forgot to add:
This only started happening after the update that made mobs transparent by getting close a thing. Before that, my base wasn’t lag this hard, even though there are a lot of chests
This issue will not be fixed, see MCPE-234201. As a workaround, you can disable the dithering options in Settings > Accessibility.
Thank you for helping us improve Minecraft! We saved your files: