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MCPE-241399

Fences bug

Fences load incorrectly in worlds; when you place them, they are connected, but upon exiting and reloading the world, they all appear disconnected from one another. This allows entities to pass through, as the area where the fences were placed is no longer blocked. Removing and replacing a fence causes them to snap back into a connected state, so this bug has persisted with fences throughout almost the entire drop.

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@JervieA20 This bug is not solved in the new snapshot, the problem just return in this update when in the preview one was fixed

Xσαтl тσмillσ мiит

(Unassigned)

Unconfirmed

Android

14

26.50.24 Preview

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