With Vibrant Visuals enabled celestial bodies are visible when the camera is submerged in lava. This is not the case with Fancy or Simple graphics enabled (RTX untested).
Steps to reproduce the issue:
Find or create a pool of lava with access to the sky
Angle the camera upward
Observe with Vibrant Visuals enabled
Expected result:
The lava’s haze should completely obscure the sky
Actual result:
The lava’s haze only partially tints the sky, leaving celestial bodies visible
Linked issues
duplicates 1
Attachments
Comments 2
Hi!
Thank you for your report!
We're already tracking this issue at MCPE-239558, so I will resolve and link this ticket as a Duplicate.
I suggest also to browse through the main issue for potential fixes.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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