In 26.40.22, clouds, sun, moon, and stars now render when the camera is underwater in Vibrant Visuals. But it always render even if is invisible(e.g. covered by fog).
Steps to reproduce the issue
Enable Vibrant Visuals.
Enter a world and find a biome with fog.
Wait until evening.
Place some water.
Observe the sky inside and outside the water.
Expected result
Clouds, moon, and stars can’t be seen because they are covered by fog.
Actual result
Clouds, moon, and stars can be seen.
Linked issues
is duplicated by 1
Attachments
Comments 3
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I found this case of always visible sun, moon and clouds causes by enabled renderdragon features for creators in experiments, When goes in pale garden biomes testing in noon and midnight then filling out the lava or water inside of player as you can see the sun in lava, stars and moon in lava and water still visible.
I also reproduce this issue in 26.50.26 Android beta version that I have tested.
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