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MCPE-243338

Fish sounds are classfied into "Blocks" category

The death, hurt, and flop sounds for Cod, Salmon, Pufferfish, and Tropical Fish are incorrectly controlled by the “Blocks” volume slider in the Audio settings. These sounds should be controlled by the “Friendly mobs” slider.

Steps to Reproduce:

  1. Spawn any of the following fish mobs: Cod, Salmon, Pufferfish, or Tropical Fish.

  2. Open the Audio settings menu and set the “Friendly mobs“ volume slider to 0% and the “Blocks“ slider to 100%.

  3. Return to the game and listen to the sound played when the fish is damaged or dies, or while it is on land.

  4. Repeat the test but this time, set the “Friendly mobs” slider to 100% and the “Blocks” slider to 0%, then kill another fish.

Actual Results:

  • When “Blocks” is set to 100% (and “Friendly mobs” is 0%), the fish's hurt, death, and flop sounds are fully audible.

  • When “Blocks” is set to 0% (and “Friendly mobs” is 100%), these fish sounds are completely silent.

  • Adjusting the “Friendly mobs” slider has no effect on the volume of these fish sounds.

Expected Results:
These sounds for Cod, Salmon, Pufferfish, and Tropical Fish should be controlled by the “Friendly mobs” volume slider. Adjusting the “Blocks” slider should not affect these sounds.

Attachments

Comments 4

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[media]

I couldn’t reproduce, I turned off the block slider and I could hear the fish flopping

This bug have been fixed in an unexpected way

PRVprunus

(Unassigned)

Unconfirmed

Multiple

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