mojira.dev
MCPE-243501

Dispensers emitting global sound when dispensing wind charges

Putting Wind Charges within a Dispenser and activating the dispenser makes the dispenser eject sound globally.

To reproduce:

Place dispenser with Wind Charges and set up a Redstone system to repeatedly activate it, then leave the area. The area must be loaded by any player or tickingarea.

What should happen:

Eject sound should be played at the dispenser location and not broadcasted to all players.

What happens currently:

Eject sound is played and all players hear no matter the distance as long as it is loaded and firing.

Linked issues

Comments 0

No comments.

Cain Wright Hainey

(Unassigned)

Unconfirmed

Multiple

26.52 Hotfix

Retrieved