Frame pacing on the new Switch 2 version of the game seems to be unstable, using the 60 fps limit on Fancy Graphics and lowering the render distance does create a juddery experience despite the game easily hitting the FPS target, camera movements don’t feel smooth, using the unlimited FPS limit option does smooth things out but once the game has a drop in frames the camera does feel choppy again, likely due to the lack of VRR in the game
The issue happens on both docked and handheld modes
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