mojira.dev

Fiti

Assigned

No issues.

Reported

MCPE-47979 Jukeboxes don’t mute the in game music Duplicate MCPE-34409 Monsters dont spawn in thunderstorms at day Fixed MCPE-33668 Spiders sometimes do not attack when they should Community Consensus MCPE-33658 Hearts don't turn white when they regenerate or player takes damage Won't Fix MCPE-33528 Skeleton horses have terrible stats Incomplete MCPE-31901 The inside of clouds dont render Duplicate MCPE-11485 Leaves FPS drops Fixed MCPE-11427 No trees in snow biomes Works As Intended MCPE-11426 Mushrooms dont spawn in mushroom islands Duplicate MCPE-9171 World names cannot have more than 16 characters Works As Intended MCPE-8228 Sounds not working well on android lollipop Fixed MCPE-8141 Movement problems Duplicate MCPE-8135 lag when animated water is activated Duplicate MCPE-7428 inmersive mode disables Duplicate MCPE-7427 cannot tame wolves Cannot Reproduce MC-50116 Xp orbs dont show instantly Duplicate MCPE-6383 xperia play hotbar bug Cannot Reproduce MCPE-6345 Cant put symbols (build 7) Cannot Reproduce MCPE-6214 no tall grass diferent textures Cannot Reproduce MCPE-6210 crash when creating world Cannot Reproduce

Comments

I also installed the 1.19.10.23 Preview, flew through a newly created world and my old one and can confirm issues are fixed, framerates are much better, didn’t get any stutter, world had no trouble loading chunks like before and I didn’t notice any block or sound lag, hopefully the update comes out soon for everyone

Still an issue on 1.19

In addition to all the problems people have said there’s also some sort of sound delay, I had a creeper explode on me and didn’t hear the sounds until like a second of two after the explosion

Playing on a 4th gen iPad Air

The random stutters I used to get are now gone but everything is now “slower”

-Saves take up to 20-30 seconds to load

-Chunk loading is painfully slow, makes Elytra traveling basically impossible

-There’s some sort of sound delay, I had a creeper explode on me and didn’t hear the sounds until like a second of two after the explosion

Still an issue on version 1.18.10

Still an issue on version 1.18.10

Still an issue on version 1.18.10

Still an issue on the Preview 1.18.20.22 version

Still an issue on the Preview 1.18.20.22 version

Still an issue on the Preview 1.18.20.22 version, using an iPad Air 4

Happening on an Ipad Air 4 on version 1.18.2, game performs well and smooth at all times but every now and then there’s a stutter that freezes the screen for a couple of seconds, resetting the device makes everything fine but eventually the problem comes back after relaunching the game

Still an issue on 1.18.2, using an iPad Air 4 and the game options only lets me go up to a view distance of 13 and simulation distance of 8, before it could go much higher, I’m currently using a view distance of 18 chunks and game runs perfectly with no stutters or lag

I have seen two patrols ever since i updated to 1.12, the problem is that they wander of or despawn pretty quickly

Still an issue, hearts flash correctly when taking damage but not when regenerating like previous versions and other editions of the game

Still an issue on latest version

On 1.11.4 and 1.12 betas ghasts now attack me correctly when they notice me but is still an issue with blazes and spiders

This is intentional, it is a feature introduced in the 0.8.0 update a few years ago

This is intentional, the hotbar was intentionally made more transparent than Java way back in the 0.8.0 update

So far i have only seen one patrol on my world, the world was created when the 1.11 update came out so it’s possible for the patrols to spawn, its just super rare

Still an issue in 1.11.4