При падении в воду во время удержания кнопки приседания («шифт») персонаж намертво застревает в этом состоянии под водой, не может подняться на поверхность (кнопка всплытия/прыжка не срабатывает) и тонет. Кроме того, игра критически лагает и проседает по FPS даже в главном меню и простом интерфейсе, а при включении максимальных шейдеров производительность падает до неиграбельных значений, хотя устройство (iPhone 15 Pro Max) справляется с более тяжелыми играми (например, Genshin Impact) без каких-либо проблем.
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