mojira.dev
MCPE-25246

Dead Players Can Still be detected with target selectors

What I was expecting
When Players are dead, they shouldn't be detected with target selectors when on command blocks. For example: the /testfor command

What Happened was
Dead Players are still detected by the Command, leaving problems on contraption that uses this role.

Comments 4

The same thing happens with hostile mobs: the same ones still chase after him dead (If he does not click to revive).

The same thing happens with hostile mobs: the same ones still chase after him dead (If he does not click to revive).

Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.

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Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki

Justmer Rivera

(Unassigned)

Unconfirmed

Tablet - Android - Samsung Galaxy Tab 3

Android 4.4

Command, Selectors, Target

1.2.0.22

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