mojira.dev
MCPE-26266

Hostile mobs will not spawn

Hostile mobs spawn upon loading a world but will stop spawning immediately afterward. Difficulty is set to Hard. Reloading the world via save/quit or by traveling to nether causes them to spawn at that time, then no more until reloaded. Issue affected 1.2.0.31 beta as well as 1.2.0 final released on 9/20/17.

Related issues

Comments

bemoty

Thank you for your report!
However, this issue is a Duplicate of MCPE-26213.

If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki

bemoty

Thank you for your report!
However, this issue is a Duplicate of MCPE-26213.

If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki

bemoty

Thank you for your report!
However, this issue is a Duplicate of MCPE-26213.

If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki

migrated

(Unassigned)

Unconfirmed

Windows

1.2.0.31, 1.2.0.81

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