This is a seemingly random glitch that happens while sprint jumping to different elevations (or even when elevation does not change).
What was expected:
No fall damage when falling 1 or 2 blocks total.
What happened:
Fall damage occurred at seemingly random instances when landing after falling 1 or 2 blocks (not enough to induce damage).
Steps to reproduce:
1. Go into a world and travel in a landscape with plenty of small elevation changes (sprint jump with small hills).
2. Keep doing this. Eventually (10 minutes maybe) you may receive fall damage. It seems completely random, but it only seems to happen while jumping and sprinting (which most people do because it is generally the fastest way to travel, at least faster than running alone).
I'm sorry if this is a duplicate, but when I searched my issue I only saw glitches that apply to multiplayer or ladders or stairs. This happens anywhere and on singleplayer. My world is not modded and cheats have never been enabled (this is my achievement world).
I managed to upload two videos as evidence. In one I take damage from two 2 block falls in a row. In the other I take damage from a 1 block fall right after jumping.
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This seems to happen the most in a non peaceful difficulty (easy to hard), but it still seems to happen occasionally in peaceful mode.
I've captured another video of this glitch happening, but this time it was on Peaceful mode and I took 7 hearts of damage. This could easily kill someone!
[media]
Edit: 6.5 hearts of damage, but still, this could easily kill someone.
I recorded another video where I'm just jumping in Peaceful mode without running and I still took damage.
[media]
Edit: This seems to happen the most when I lag.
This also happens to me quite often (iPhone SE), however never taking more than half a heart of damage.
Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.
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Sorry for the small video size. They had to be smaller than 10 MB total. Still, there is a good enough resolution to see this glitch occurring.