Verification builds:
1.2.2.3
Summary:
When travelling through the nether after changing the difficulty to Peaceful, Ghast sounds continue to play.
Repro Steps:
Travel through a section of the nether in Hard difficulty
Change the difficulty to Peaceful
Now travel back to the original point
Observed Results:
Ghast sounds can still be heard, presumably as they exist for a split second before despawning.
Expected Results:
If the game is set to peaceful, no hostile mobs should be heard.
Screenshots/Videos attached: No
Notes:
Linked issues
is duplicated by 1
Comments 2
Cleaning up old tickets: This ticket has not been updated recently (~1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.
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Confirmed on Xbox as well