When using comparators They do not continue to work when blocks try to pass threw like on Java. the comparator works once then when another block get to the trigger point it freezes and does not continue the clock to move the item on ward. I don't know if I am the only one with this issue but I did not see any other post about it.
Comments 4
Could you please add screenshots and steps to reproduce the issue as described here?
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Could you please add screenshots and steps to reproduce the issue as described here?
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki
If anyone else notices this problem please vote on this.