mojira.dev
MCPE-28164

Killing an entity while an event is being sent to it crashes the game

If an entity is killed whilst receiving an event from another entity (i.e. with the minecraft:send_event component), the game will crash upon trying to remove the entity from the world - after the entity flashes red and falls over.

A world including a demonstrative behavior pack is attached. Running the command /kill @e[type=cow] will recreate the issue.

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Sybillian

(Unassigned)

Unconfirmed

Windows

10.0.15063 Build 15063

1.2.3.6

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