mojira.dev
MCPE-28211

CustomNameVisible tag doesnt work

customNameVisible tag does not do what it should. when the tag is enabled on an armor stand or any entity, it will not always show. it will only show when you look at it. on servers i see them show all the time, but when you try to do it yourself on your worlds, there only visible when looking at it. i hope this issue gets resolved. it is something that the community uses alot.

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Thank you for your report!
However, this issue has been closed as Invalid.

You have posted a feature request or a suggestion. This site is for bug reports only.
For suggestions, please visit the Minecraft Feedback Site or choose a link below.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki

1 more comments

Thank you for your report!
However, this issue has been closed as Invalid.

You have posted a feature request or a suggestion. This site is for bug reports only.
For suggestions, please visit the Minecraft Feedback Site or choose a link below.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki

This is A real issue its not resolved try converting A map from XBOX one to Bedrock then see how this really is A bug just because you assume something is true in this case that this isnt A bug
doesn't make it any more not A bug then any random crash that gets fixed.

this is A bug and needs to be fixed it effects, me and many other map makers its not A suggestion or feedback its an actual bug.

This is A real issue its not resolved try converting A map from XBOX one to Bedrock then see how this really is A bug just because you assume something is true in this case that this isnt A bug
doesn't make it any more not A bug then any random crash that gets fixed.

this is A bug and needs to be fixed it effects, me and many other map makers its not A suggestion or feedback its an actual bug.

This is A real issue its not resolved try converting A map from XBOX one to Bedrock then see how this really is A bug just because you assume something is true in this case that this isnt A bug
doesn't make it any more not A bug then any random crash that gets fixed.

this is A bug and needs to be fixed it effects, me and many other map makers its not A suggestion or feedback its an actual bug.

This is A real issue its not resolved try converting A map from XBOX one to Bedrock then see how this really is A bug just because you assume something is true in this case that this isnt A bug
doesn't make it any more not A bug then any random crash that gets fixed.

this is A bug and needs to be fixed it effects, me and many other map makers its not A suggestion or feedback its an actual bug.

anthony

(Unassigned)

Unconfirmed

Xbox

1.2.3.6

Retrieved