mojira.dev
MCPE-30042

Cloned redstone repeaters act as 1-tick repeaters despite their setting. After unpowering, they act normally however

I’m building a map, that uses a timer, if the player loses before the timer is up, it clones a fresh repeater line in and stops the timer. However, after the repeaters have been cloned, they act as 1-tick repeaters even though their setting is on 4-tick. But, after the repeater line has been activated, it works just as 4-tick repeaters. I have attached a link to a video file so there is no confusion about this issue.

https://youtu.be/0HgT1nEgaM4

Linked issues

Comments 1

Thank you for your report!
However, this issue is a duplicate of MCPE-25937. If you have additional information to add, please add it to that report.

Also, please remember to search to see if your issue has been reported previously. (Having similar problems on one report can really help us understand and resolve the problem sooner.) If you find a similar issue, you can upvote it and/or add a comment with additional new information.

Djdude167

(Unassigned)

Unconfirmed

Tablet - iOS - iPad Mini

iOS 11.2.1

1.2.8.0

Retrieved