Pistons are glitch-y, un-smooth and not instant in the Bedrock Edition, breaks the parity with the Java Edition and also effects LOADS of redstone creations. I had a redstone clock for a piston trap and it was all messed up because of this bug. If you notice, while the blocks update, they go invisible for split seconds, so does the piston extender. It also occurs many times that pistons turn into stone blocks, and sometimes they fail to push the block in front of them
Comments 4
Pistons are not supposed to be like Java because phones can't handle the fast updates. Sometime in the future when the developers do a revamp on the graphics this issue might be fixed.
Cleaning up old tickets: This ticket has not been updated recently (~1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.
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Pistons are not supposed to be like Java Edition.