Summary:
Trident is invisible in the players hand in first and third person, unless in first person the player is within range of a block or entity. Or sometimes randomly starts flickering or disappears.
Possible example steps to reproduce, doesn't trigger every time:
1. Create a flat world creative.
2. Equip a trident in first person in creative or survival.
3. Notice the trident is not visible, unless within range of a block or entity (hit range ~<5 blocks).
4. Switch to 3rd person and notice the trident is not visible at all in both front and back view.
Video Attached:
[media][media]
Notes:
Original report:
When holding the trident in game, it doesn't show it. But sometimes it like shows it but not being held correctly. But for me its invisible
Edit:
The bug was fixed on version 1.2.14.2, but still exists on the non beta version (1.2.13.60 and 1.2.16)
Linked issues
is duplicated by 9
Attachments
Comments 6


Additional video with other possible conditions by community members: https://youtu.be/o3gs2uUjzAg?t=34s / https://youtu.be/cYtO3bPGFhA?t=4m54s

Sometimes in the "invisible" state appears as a very tiny trident on screen (not thrown but held in hand).
[media]

I'm also using an Xbox One S for the beta programme too.

On the latest beta build, it seems to be fixed.
Resolving as fixed - adding recently available version.
Updated the description. For the arm position, please see MCPE-31534.