mojira.dev
MCPE-321

Some gates/doors/traps aren't saving their 'closed' status

I close all my gates, doors, and trapdoors in my map. After I quit and load the game again, some of them are open again (not all).

Steps to reproduce:

  • Open a world

  • Close a door

  • save and exit

  • open that world again

  • door is open again

Steps to avoid the problem:

  • Close/open a door

  • place or destroy any block

  • save and exit

  • door saves status

Linked issues

MCPE-380 fence bug Resolved MCPE-479 Door and Fence Gate Position Glitch Upon Loading World Resolved MCPE-505 Doors and trapdoors open on their own Resolved MCPE-862 Closed doors are open after save Resolved MCPE-901 Closing minecraft opens doors when its closed in the first place Resolved

Comments 6

I agree with Troy, door etc status does not seem to get saved when the game is paused and then exited. When the game restarts the most recently closed doors are often open. At first I thought this was a feature to make the game more interesting but now I beieve it is a bug involved with saving the status of the door during pause or save operations.

When exiting and re-entering a world, all doors are reverted to either how they are placed, or how they were before the 0.50 update.

Add that this affects 0.6.0, and 0.6.1. When I tried to duplicate the issue, it would always save the doors status as when a visiting player disconnected from the game. After, when I restarted, the doors reverted to the way they were when the last player disconnected, however long ago.

I can reproduce as well - Android 4.0, Toshiba Thrive, MCPE 0.6.1 without any mods patched from Google Play.

Steps to reproduce:

  • Open a world

  • Close a door

  • save and exit

  • open that world again

  • door is open again

Steps to avoid the problem:

  • Close/open a door

  • place or destroy any block

  • save and exit

  • door saves status

Thanks Zhuowei, added your comment to the description.

Troy Parry

(Unassigned)

Community Consensus

Tablet - iOS - iPad 3

close, door, fence_gate, trapdoor

0.5.0, 0.4.0, 0.6.0, 0.6.1, 0.7.0, 0.7.1, 0.7.2

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