When items are put in falling water, they float up as if it's normal stationary water. This doesn't make much sense, and also breaks my current crop farm's mechanics. I used this design: https://youtu.be/FuLBnF8V-Sk
The crops are supposed to be transported through many down-flows of water, but with the current water physics the crops just pile up on each level and don't move anywhere.
To replicate, put a water source in mid-air or somewhere high to make the water flow downwards. Then throw some items into the water and watch as the items float against gravity and the current.
I get that Minecraft is just a game and it doesn't need to follow physics, but this issue in BE doesn't occur in Java. Items in the Java still move downwards with the water current in the latest snapshots. The items only float if the water is stationary.
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Seems to be partially fixed in 1.6.0.1....along with a lot of 1 block wide water columns that can no longer make items float. The items just get stuck at the bottom if the entire column is not made of source blocks. This poses a bigger problem when making tall water elevators for items. THANKS A LOT.
Couldn't you just use a soul sand bubble column to move items up? Or do those not work on non-source blocks?
Isn't this intended? I think this is because of the new water mechanics, when items are in water they will always float up.
Keep in mind that minecraft is still a game, doesn't matter if it breaks the laws of physics