mojira.dev
MCPE-34419

Chests signs and banners aren't occluded properly causing lag

In areas with a lot of chests banners and signs, the world lags a ton. Viewing the areas as it loads sometimes before chunks render, chests and stuff are visible even in areas that should be blatently occluded. On mobile it kills my frame rate (Samsung Galaxy s8) and it takes forever to load the chunks as it loads tile entities first

Screen recording of the bad occlusion and lag:

https://youtu.be/3KkP_7R3_Dc

Related issues

Comments

Auldrick

Thank you for your report!
However, this issue is a Duplicate of MCPE-19308.

If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.

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migrated

This isn't a duplicate at all. This is stating that signs chests and banners lag the game, not that chunks are loading slowly.

migrated

(Unassigned)

Unconfirmed

Windows

1.4.2.0

Retrieved