In areas with a lot of chests banners and signs, the world lags a ton. Viewing the areas as it loads sometimes before chunks render, chests and stuff are visible even in areas that should be blatently occluded. On mobile it kills my frame rate (Samsung Galaxy s8) and it takes forever to load the chunks as it loads tile entities first
Screen recording of the bad occlusion and lag:
Linked issues
Comments


This isn't a duplicate at all. This is stating that signs chests and banners lag the game, not that chunks are loading slowly.
Thank you for your report!
However, this issue is a Duplicate of MCPE-19308.
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