mojira.dev
MCPE-34653

Nintendo Switch Bedrock automatically disables achievements on synced old worlds

When importing a previously built world from the old game version, the default settings during the sync import appear to disable achievements. I have multiple saved worlds which have achievements enabled in the previous game, and the sync disables the ability to complete further achievements.

 

After deleting the first sync and re-syncing, the old world imports with "enable cheats" enabled by default. After disabling "enable cheats" the achievements work fine.

Comments 3

Also confirmed on Xbox One

Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response

Is this still an issue in the latest version?

If so, can you please add more details about the original world? Perhaps there was a setting that was causing the cheats setting to change when converting.

(Having just tried this in the latest version, a normal survival world converted from Nintendo Switch Edition to Bedrock, and the cheats toggle was 'off'.)

This ticket will automatically reopen when you reply.

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This ticket has not received a response or been updated recently, so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.

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Jared Rude

(Unassigned)

Unconfirmed

Nintendo Switch

1.4.1 (Nintendo Switch)

Retrieved