Diamond tools which were at approximately 50% damage in the previous game version, import at nearly 100% damage after syncing the old world. Iron tools at about 50% damage imported at about 50% damage. Diamond tools with almost no damage before import at almost no damage after.
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My iron, stone, and wood tools all had damage that was consistent with the previous world. The diamond tools with about 50% damage were the only ones I could see a visual difference. However, after using diamond tools which appear to be mostly damaged, the issue may only be that the damage bar indicator is hard to see on the half damaged diamond tools.
edit - after looking at the attached image more closely, I believe that the true issue is that the damage bar is much harder to see after conversion than before conversion. On the damage bar for the iron and wood tools, the bottom portion of the bar showing damage is black, and the top portion of the damage bar contains color. On the old, the color is a larger percentage of the total height, and on the new, the color is a smaller percentage of the total height. This makes the damage bar harder to see. Also the background color and damage bar color are different between the two, and the old background colors give a greater contrast.
Perhaps the true issue is "damage bars colors on Switch Bedrock are hard to see"
Cleaning up old tickets: This ticket has not been updated recently (~1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.
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Ran a quick test with these tools, the damage seemed to transfer over satisfactorily:
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