Observers occasionally become errors (I'm thinking that this is caused if the observer was in a powered state).
To reproduce:
Step 1) Somehow manage to get a (powered?) Observer saved in a legacy (Switch?) world.
Step 2) Convert world
Result: The error block we all know and love, tile.update something something something.
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Attachments
Comments 2
Cleaning up old tickets: This ticket has not been updated recently (~1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.
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Cauldrons have been reported already at MCPE-33563, but we can use this ticket to track the issue with observers. (Updated title accordingly.)