In 1.5 on iOS, creepers focused on a player get stopped by any block they have to climb...
Creepers seem faster than in previous versions, but only on flat surfaces or downhill. Get above them by just one block and they’ll get stuck at the step up, staying fixed on the player but unable to climb, just as if it were two blocks.
Comments 3
Cleaning up old tickets: This ticket had been set to 'awaiting response', but has not received a response from the reporter (~6 months+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.
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Update: the creeper behavior is far less predictable than I first observed, and it can sometimes climb up one block, but other times gets stuck by normally navigable objects like water, trees, shrubs, etc. I’ll be curious to see if anyone else can help spot a pattern...