mojira.dev
MCPE-36473

Problems with the Pistons

There is a very big problem with the retraction of the piston, and that is that a mob is on it.(IMG1)

When it is activated, it does so without problems but when it retracts, it pulls the mob same.(IMG2-3)

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Comments 5

it is presented in the same way in blocks

Yes, it also happens with solid blocks

Could you please give a bit more information about the issue?

  • Where would you use this setup, and how does this behaviour cause an issue for you?

  • What would you expect to happen when the villager is pushed into a 1x1x1 gap, as shown in your screenshots?

This thing was created and tested in two devices, Windows 10 and Android phone (Moto E4+)

It is not only the villager that this happens, it also happens with other mobs (skeletons, zombies, blazes, etc.)

What I want the mob not to be absorbed by the block, but to maintain its height based on the block, not to be absorbed into this.

Some of my problems are in the blaze farming, when using the piston to push the blaze with a crystal but this one pulls along with the glass, it does not push it.

Cleaning up old tickets: This ticket has not been updated recently (~1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.

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MakiTazo

(Unassigned)

94831

Confirmed

Windows

Windows 10, Android, Nintendo Switch

1.5.2.1, 1.6.0

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