Wiley Fox Swift X 2 Adreno 505. Visual and gameplay settings as default. When approaching an ocean biome performance decreases until game becomes unplayable. FPS reports as 0.0. Memory usage remains constant. It appears to be rendering distant objects. Performance gradually returns if character remains at a specific x,y,z coordinate. However any movement results in decreased performance. Moving away from ocean biome returns performance to normal. Occurs regardless of whether experimental features are enabled or not. Has been occurring since version with pretty bubbles, although still occurs with this option switched off. Restarting game does not fix issue. Is consistently reproducible.
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Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-35560.
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Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-35560.
Please add a vote and any new information to the main ticket, which will be updated accordingly.
If you have not, you might like to make use of the search feature before making a new ticket, as it's likely that the issue has been reported already.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki