Update by @unknown:
Summary:
Renaming an item using an anvil increases the prior work penalty, it should not. It should only add a single level, plus any prior penalty.
Wiki:
Renaming always costs a single level, in addition to any Prior Work penalty. Renaming will not increase the prior work penalty.
Repro Steps:
Obtain sufficient XP
Switch to Survival
Rename a new sword in an anvil
Notice the XP cost
Rename it several more times, and notice the exponential increase in cost
Observed Results:
The costs doubles each time it's renamed. In Survival, the item will become 'too expensive' to upgrade, rename, or repair.
Expected Results:
Renaming should only cost one level each time, and should not add to the prior work penalty.
Screenshots/Videos attached: Yes (YouTube link)
Notes:
Original Description:
According to wiki page "Anvil mechanics", renaming items should NOT increase the prior work penalty(Java Edition 1.13.1 works well).
Affects Platforms: iOS, WIN10
Video Link: https://youtu.be/eTEXjjQltlI
This issue is fixed in the 1.11 Beta version - we will leave this ticket open as a point of reference until the fix is fully released to all players.