When attempting to load previously saved worlds, based on the Mario Mashup world created using v1.5.3 (Bedrock), the screen will immediately change to show the message "There was a problem loading this world." It does not even appear to try to load the world. New Mario Mashup worlds will load just fine.
Linked issues
is duplicated by 1
Attachments
Comments 6
We have seen the same issue. A Mario Mashup world created by my son is no longer able to be opened in 1.6.0. It fails immediately with "there was a problem loading this world".
Relates to MCPE-37164.
Cleaning up old tickets: This ticket has not been updated recently (~7 months+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue and is affecting the most recent versions, then please comment, or create a new ticket following the Issue Guidelines.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki
Also happens for ps4 worlds, mine was created in the summer of 2021
it takes up one gigabyte and problems started shortly after the 1.19 update was released
I can load the world and close it two times, whenever I want to load it a third time it give me the “There was a problem loading this world screen”
(I have one “untouched” copy of it and after every update I make another copy and test it by trying to load it more that three times)
Hi
I have the same problem. My daughter was playing Mario world map on nintendo switch for many hours and now after update to 1.6.0 it says that world can not be loaded.
thanks