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MCPE-38209

Material "entity_change_color" with custom entities doesn't work properly on multiplayer

I have made a custom entity with the new addon system in v.1.8.0.8 Beta, and I told it to use the entity_change_color material on all parts except glass (that uses entity_alphatest). I also defined, in the behavior of the entity, that the entity is dyeable ("minecraft:is_dyeable"). The dyeing process works very well in game, the color does change, and, to me, it looks fine. But to someone else that connects via multiplayer the parts that are supposed to be dyed look black, no matter what color the entity currently has. This occurs on more devices, too, I had some friends test it out. It also happens with the entity_alphatest_change_color material

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they might have downloaded an older version of the pack and always use that rather than the new version, you can fix this by getting a new uuid in the pack manifest.

Cleaning up old tickets: This ticket has not been updated recently (~7 months+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue and is affecting the most recent versions, then please comment, or create a new ticket following the Issue Guidelines.

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Vlad Unguru

(Unassigned)

Unconfirmed

Windows

1803

1.8.0.8 Beta

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