In the lastest 1.8.0.13 Beta, i spawned the Skeleton and the animation doesn't render correctly. Like the skeleton doesn't move its arms and has a weird walking animation. It also happens to some of the entities.
Like the geometry model 'LeftArm' doesn't specified to be move or animated. Maybe the MoLang integration has been updated? Or the models has a problem when binding them with animations?
I hope this will be fixed in the lastest beta soon.
I can't post the .gif image yet, soon.
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Note that this issue has been related/ dupiculated by MCPE-38738.
Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-38738 due to the more general or descriptive summary.
Your votes, additional information and observations are very useful, so if you can add them to the comments section of the parent issue it would be appreciated.
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Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-38738 due to the more general or descriptive summary.
Your votes, additional information and observations are very useful, so if you can add them to the comments section of the parent issue it would be appreciated.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki
Note that this issue has been related/ dupiculated by MCPE-38738.