If you have a world named 'x', and then create a new world with the name of 'x.' (put a dot after the world name), instead of creating a new world, it loads the world with the name 'x', no matter what gamemode and seed you selected. As you can see, the world Skyscrapercity reamains on the same place.
Example: I created a worl named 'Weird Glitch'. Then, I created a new world named 'Weird Glitch.'. Instead of creating a new world, named 'Weird Glitch.', it just loads the 'Weird Glitch' world (pictures included).
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Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
Since in most versions each world is saved in its own directory and "name" and "name." refers to the same directory, then worlds called "name" and "name." would always refer to the same world. Impossible to change that because that is part of the operating system of the computer and not minecraft.
I don't actually know why he did that. But what I do know is that a directory name contains a name and an extention like any other file.
"name" and "name." both refer to directories with a blank extention as most directories have a blank extention unless you actually give it one. By calling it something like "name.a". It could be that is not what they intended but with the operation system the way it is, it is the best that could be done.
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