Been playing LAN games (hosted on XBox One S, Windows 10 laptop connects) in the betas for a while. After the upgrade to 1.9.0.0, we were able to play together on the LAN one time.
Since that one play, the Windows 10 machine is unable to see the in-progress XBox game on the LAN. When I go to the friends tab to start a game, it simply doesn't see the XBox has a game in progress like it normally does if I join while she's playing. Same accounts as before on both systems.
I've rebooted the router, it hasn't helped. Verified the XBox game setup allows LAN play. Both machines are on the same subnet. I don't think there were any Windows updates or network configuration changes since we played together once successfully. The PC has been rebooted since this problem started.
Comments 4
had the same problem do you have any vior packs/ resource packs? try removing them entirely by finding the world file and deleting everything from the behavior_pack and resource_pack folder it worked for me
I did have a similar issue on a prior beta (comment above mentions 1.7.0 and 1.7.1), but not for a while. We do play with the City texture pack enabled. I haven't yet tried it without a texture pack enabled - I'll do that and update the comment.
I was able to start a new world on the PC and have the XBox One connect to it, but the other direction still doesn't work (still on Bedrock beta 1.9.0.0).
Cleaning up old tickets: This ticket has not been updated recently (~7 months+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue and is affecting the most recent versions, then please comment, or create a new ticket following the Issue Guidelines.
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Confirmed for 1.7.0 and 1.7.1 releases, also affects games hosted by iOS.
Does not appear to affect all Windows 10 devices