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MCPE-39258

Mouse sensitivity scales based on window resolution

Rotation speed appears to change with changing window resolution, meaning if the game window is, for example, snapped to half the screen, rotation speed will change. A similar effect can be seen if moving from a lower resolution display to a higher one, although I haven't been able to test if this affects moving the window between monitors in multi-monitor setups.

Linked issues

Comments 2

[Mojang] Mega_Spud (Jay)

Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-22136.

Please add a vote and any new information to the main ticket, which will be updated accordingly.

If you have not, you might like to make use of the search feature before making a new ticket, as it's likely that the issue has been reported already.

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[Mojang] Mega_Spud (Jay)

Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-22136.

Please add a vote and any new information to the main ticket, which will be updated accordingly.

If you have not, you might like to make use of the search feature before making a new ticket, as it's likely that the issue has been reported already.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki

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Windows

1.7.1

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