When loading a old world movement is allowed but any new terrain loot or blocks in the inventory are not recorded when autosaving or manual closings the world. File size shrinks or remains constant. This is a game breaking bug and makes worlds unplayable
Comments 3
When you say old world, do you mean a converted world, or a limited old world type made in the Bedrock version of the game?
Cleaning up old tickets: This ticket has not been updated recently (~7 months+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue and is affecting the most recent versions, then please comment, or create a new ticket following the Issue Guidelines.
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Help appreciated