Expected behavior:
changing:
"minecraft:attack": {
"damage": 4,
"effect_name": "wither",
"effect_duration": 10
},
to:
"minecraft:attack": {
"damage": 4
},
should remove the wither effect
Actual behavior:
In 1.9.0 (and possibly earlier versions) it does not.
How to reproduce:
With an existing behavior pack, take the wither_skeleton.json from vanilla.zip or
Vanilla_Behavior_Pack_1.9.0.zip and edit it the attack component as above
Problem reproduced with "format_version": "1.8.0" and "format_version": "1.1.0"
Notes:
This was not a problem for whatever version we were at for the release of my marketplace map in july 2018.
I'm not sure exactly what version introduced this problem, but I suddenly noticed it with 1.9.0 with my existing map on the marketplace.
At the moment I'd probably have to avoid using the entity entirely if I want it to attack without the wither effect.
Comments 2
Cleaning up old tickets: This ticket has not been updated recently (~1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.
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Updating to say this is still unresolved in 1.10 and breaking balance of some marketplace maps.