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MCPE-42920

Water source won't spread over sea pickles

Usually when two streams of level 7 flowing water collide, a new water source will form. This doesn't happen when the block space which is supposed to become a water source is right above sea pickles or kelp. This relates to MCPE-34237 but isn't exactly the same, as this doesn't affect any other waterlogged partial blocks.

Steps to reproduce:

  1. Dig a 1 high, 3 wide, and 2 deep hole.

  2. Place 3 water sources on the first layer.

  3. Place sea pickles on the center block.

  4. Place 2 water sources on the left and right sides of the second layer.

What I expect:
A water source block forms on the center of the second layer, right above the sea pickles.

What actually happens:
The center block becomes a level 8 flowing water instead of a water source.

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You can test this with the attached world.

[Mojang] Mega_Spud (Jay)

Cleaning up old tickets: This ticket has not been updated recently (~1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.

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(Unassigned)

182979

Confirmed

iOS

1.9.0

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