The game refuses to load worlds. When I create or play a world, they will show up with a “Loading Resources” screen. Since this happens with all worlds, it isn’t likely the game’s terrain and level.dat file creator, but perhaps the loader in general. I know nothing about how worlds are generated (both Bedrock and Java), so I can’t identify it by myself. Maybe it fails to initialize the first stages. Hopefully you’ll get it fixed; this is a game breaking bug for me. This does not happen on Java Edition 1.13.2 or Java Edition 1.14 snapshots.
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WORKAROUND FOUND: I have found a simple workaround for this bug.
Turn Wi-Fi off.
Launch Minecraft.
Turn Wi-Fi back on.
You will be able to play worlds and servers again.
This may not work for you.
It does appear to be networking related - the initial application loading takes a long time, and there is an error that "Connection timed out. Unable to connect to world" after the resources loading screen when opening a local world. Turning off networking allows me to open the world. Re-enabling networking causes the symptoms to appear again. Network performance is fine in other applications (e.g. Safari browser). Also tried signing out/in to xbox live, no change in behavior.
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I have been playing minecraft for a long time now and this hasn’t happened before I join minecraft pocket edition and there’s an update the bee one 1.14 I try to join a server and it says loading resources and never loads after about five minutes it says unable to connect to world. This has happened to me on all servers and I don’t know what to do.
please respond ASAP
This is an issue that I have been able to solve myself. It has to do with your skin, so if you have a custom skin, I suggest resetting it as some skins refuse to show up which stops the game from loading a world. Hoping this helps.
I too have this same issue, ios 12.1.4 and minecraft version 1.10.0