In both my local world and my realms world mob spawners are continuing to spawn even with maxed light levels (torches on all four sides of the spawner as well as all over the dungeon - happening in all dungeons I've come across in worlds - two skeletons, two zombies, one spider).
Is this a bug or is this meant to be a change in mob spawner mechanics?
Linked issues
duplicates 1
Comments 5
I can confirm this just happened with the latest update. I have multiple spawner grinders with lights to turn them on/off and now they all are just on all the time.
Thank you for your report!
We're actually already tracking this issue at MCPE-42427, so we will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature, to see if the issue has already been mentioned.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Happened to me as well. I mined into a zombie dungeon on a realm, and killed the zombies, torched up the spawner, and they kept spawning. I went back to check my grinders' spawners, and the on/off lighting swtiches don't stop them from spawning either.