mojira.dev
MCPE-45215

Nintendo Switch Chunk rendering too slow?

Traveling with the elytra and fireworks, using riptide 3, or any other fast way of traveling, is broken because the switch can't render enoguh chunks in time? Sometimes I wait up to 10  minutes just for the chunk to load so I can see if that's what I was looking for or it will stop me dead in my track and I will slowly glide to the ground/fall to my doom... I hope there's a way to optimize this...

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Comments

USERcrosbyman64

what was your Render Distance and Simulation Distance set at?

[Mod] OcelotOnesie

Thank you for your report!
We're already tracking this issue at MCPE-19308, so I will resolve and link this ticket as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

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migrated

(Unassigned)

Unconfirmed

Nintendo Switch

v. 8.0.1

1.10.0, 1.11.0

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