On the day when the new village and pillege minecraft version came out, I wanted to look at the mechanics of the raids and found that the wave can spawn both on the surface and underground (in mines, caves, etc.) because of this I could not find the last wave raid. I found it only when all the caves under the village and around it were viewed by me. Because of this, I lost a lot of my time. Please correct it.
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I also noticed that the mobs that appeared on the new wave do not run to the village but stay in their place well or just walk two blocks to the side (this happens if the wave appeared outside the village) because of this, you also have to look for everyone yourself. Can you make the pillegers immediately run to the village to attack the residents, or at least be closer to the village, you can also do it so that when the bell rings, the mobs participating in the raid are highlighted

Sadly all of the raid changes from Java did not make it to Bedrock, meaning that there is no illagers with banners on their heads or bell resonate effect (glowing effect).

I want to believe that developers will add it(which is unlikely but stil), but for now we have to be content with what we have (((

I believe I'm suffering with this problem in Java too.
Just a half-full raid graph at the top and no raiders to be found.

Thanks for the support!!

I hope that this bug will be fixed soon, I already have a working Bad Omen farm, the raiding part is broken because of this bug.
[media]Thank you for your report!
We're actually already tracking this issue at MCPE-45183, so we will resolve and link this ticket as a duplicate.
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