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MCPE-47216

Parrot on shoulder suffocates when player jumps against wall

With a tamed parrot on the player's shoulder, if the player jumps forward off of a one or two block height, and the player's head hits a wall in front of the player while falling, the parrot disappears and suffocates in the wall. 

Comments 2

I was not able to reproduce this problem in Windows 10 using 1.11.4. Each time I jumped against a wall with a parrot on my shoulder, either the parrot was knocked off and flew to the ground, or remained on my should and did not suffocate.

It might be that I don't have the blocks configured right. Could you provide a picture or explanation of how the blocks are set up? Or a copy of the world with your player in position, ready to jump?

Another possibility is that your player's model is defined incorrectly, causing the parrot to ride your shoulder in a slightly different position than it should. Are you using a custom skin or one from a resource pack? If the latter, what are the pack and skin names, and if you didn't get it from the Marketplace, is it available as a free download? I'd like to try using the same skin.

Shoot. I reported on the wrong version. This was on a friend's server which is Windows 10 using 1.11.1. Sorry to waste your time.

Not using any skins though, by the way.

April Vaillancourt

(Unassigned)

Unconfirmed

Windows

Windows 10 Version 1803 OS build 17134.765

1.11.4

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